VR.org co-founder Evan Marcus used today’s dual RELEASE — Campaign III: Twilight’s End and the XBOX debut of Demeo x Dungeons & Dragons: Battlemarked — to ask a sharper question than “is the DLC good?” He counted the STEAM marketing. THIRTEEN screenshots. NONE shot from inside a headset.

Resolution Games shipped TWILIGHT’S END TODAY for $9.99, closing the arc that ran through Embers of Chaos and Crown of Frost. Road to VR (Scott Hayden) cites roughly SIX HOURS for an experienced group. UploadVR’s Mike Johnson needed about NINE on a Quest 3 over Virtual Desktop and scored it 4.5/5. Those are the play numbers. Marcus’s piece is about PLATFORM PRIORITY.
Thirteen Screenshots, Esc Included
Battlemarked’s Steam store page sells VR and flatscreen as ONE product, so Resolution had to choose which face to show first. Marcus reports it chose FLAT: all THIRTEEN shots wear the monitor HUD — hero portraits stacked down the left, cards fanned across the bottom. One even prints “[Esc] to Cancel.” ESC. As in the key.

By contrast, the ORIGINAL Demeo Steam page mixed PC Edition captures with headset-side shots — including a gloved hand holding cards over the board. That mix was the franchise’s early identity: VR FIRST, monitor SECOND. Battlemarked’s current gallery does not hedge.
Where the New Platforms Went
The calendar matches the gallery. Demeo launched May 6, 2021 on QUEST and PC VR only; the flatscreen PC Edition arrived April 7, 2022. Battlemarked launched November 20, 2025 on Quest, PS VR2, PS5, and Steam (both modes) the SAME DAY. Since then Resolution added SWITCH 2 (June 16) and XBOX TODAY — Series X|S, Xbox PC app, and Xbox handheld at $29.99 with CROSSPLAY. Neither new console carries a headset. PICO remains “soon” and is not on today’s BUY list for the campaign.

Marcus notes that when Resolution previewed September 22 in August, it called the date “the BIGGEST day for Battlemarked yet” — and named the XBOX launch in the same breath as the campaign. The studio’s own post still reads that way.
Guest Seats, Switch Split, Connect Tomorrow
Twilight’s End does ship a smart co-op rule: OWN the campaign, INVITE friends who already own the base game as GUESTS. One $9.99 purchase carries the table. The flip side is SWITCH 2: campaign timing left Switch players SWITCH-ONLY multiplayer from September 22 until an update lands. Resolution APOLOGIZED for the split caused by platform submission timing — honest, still costly for a game sold on CROSSPLAY.

Marcus also flags timing against Meta’s stage. Connect 2025 listed Battlemarked among Quest’s highlighted games. CONNECT 2026 starts TOMORROW at 4 PM Pacific — with Battlemarked’s newest storefront belonging to Microsoft, while Quest still gets the campaign day one at the same price.

Marcus is careful not to frame Xbox money as betrayal: Quest got Twilight’s End this morning at the same hour and price, and flatscreen buyers still fill seats at tables VR players share. His WARN is about the NEXT title. A Steam page is a studio telling you who it thinks is buying. This one shows ZERO people in a headset. The first Demeo was a VR game that learned a MONITOR. He wants the next one to stay that — built around the lean and the die in your hand — not a monitor game that keeps VR around out of LOYALTY.
Sources: VR.org / Evan Marcus; Road to VR; UploadVR; Battlemarked / Resolution; Steam.