Grand Theft Auto: San Andreas in VR on Quest 3 finally exists — just not as the Meta/Rockstar product announced at Connect in October 2021. Per VR.org and TechRadar, Flat2VR community member GeT_RiCh shipped an open source kit that builds an OpenXR layer against a copy of the game you already own. It is not a store page, and it is not a one-click download.

Meta put San Andreas for Quest on stage five years ago, then went quiet. In August 2024 the company said the official project was on hold indefinitely. The community kit is what showed up instead: version 0.2.0 alpha on GitHub, MIT-licensed hand assets derived from UltimateXR, a validation toolchain, and a README that spends more words on what it will not ship than on marketing copy.
What you actually get
The repository — gta-sa-vr-quest — contains build and install tools. It does not include Rockstar assets, a prebuilt APK, native binaries, or signing keys. You must supply:
- Your own Google Play install of GTA San Andreas 2.11.311 (ARM64), exported as the complete split set — a lone
base.apkfails the wizard. - A specific PS2-style sound pack (the Play Store APKs do not carry the audio banks the build needs).
- A PC (Windows, Linux, or macOS), roughly 15 GB free on the computer and 6 GB on the headset.
- A Quest 3 in Developer Mode with authorized USB debugging.
The wizard checks Google’s original signing certificate and rejects re-signed or merged packages. It asks you to type a confirmation word before it touches the headset, backs up saves, and prints an action list — the kind of guardrails you want when a hobby project is about to write APKs over USB.

Why the story landed
TechRadar’s write-up noted that GeT_RiCh used Claude to help write parts of the software layer. VR.org’s Evan Marcus correctly frames that as a footnote: the interesting artifact is still an OpenXR layer, a loader, and a documented project boundary drawn by someone who expected scrutiny. Flat2VR has been the quiet engine for several 2026 ports — Mario Kart 64 VR, BetterVR’s Breath of the Wild work through Cemu, WinlatorXR running Half-Life 2 on Quest 3. San Andreas is the one with a five-year broken promise attached.
Nobody at Meta or Rockstar has explained why the funded version died. Quest 2-era silicon, the cost of rebuilding every interior and vehicle camera for first-person VR, and Take-Two’s priorities around GTA Online and GTA 6 are all plausible. None are confirmed. What is confirmed is that a Discord full of people who port flat games for fun got further than the stage demo.
Expectations, not hype
This is alpha. The README’s own stance is that validation proves the build is correct, not that the game plays correctly in a headset. Quest 3 only. Sideloaded. An evening of setup, not minutes. You must own the Android game. VR.org and the project both refuse to point at APK mirrors — and so do we.
Development discussion lives in the Flat2VR Discord channel linked from the repository README. If you want Los Santos in a headset today, that is the path. If you want the version Meta announced in 2021, you are still waiting.
Sources: VR.org, TechRadar, GitHub source kit.