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PC VR

Luke Ross Brings His VR Framework Back to GTA V Four Years After Take-Two’s Takedown, but Only in Paid Early Access With BattlEye Switched Off

October 17, 2026 by mw
Timeline of Luke Ross GTA V VR support from Release 7 in 2020 to the Take-Two DMCA notice in 2022 and the October 2026 return on GTA V Enhanced

Release 2610.15.2 of the R.E.A.L. VR framework adds GTA V Enhanced, four years after a Take-Two DMCA notice pulled Luke Ross’s original mod. It is early access, has no motion controls, needs BattlEye disabled, and needed a hotfix a day later.

Valve Says the Current ALVR Release Is ‘Not Supportable’ on SteamVR for Linux, and the Build in Question Is 15 Months Old

October 16, 2026 by mw
Timeline chart of ALVR stable releases and SteamVR for Linux issues 901, 1005 and 1017, ending with Valve calling the current ALVR point release not supportable

Valve closed SteamVR for Linux issue #1017 in about three and a half minutes, saying the current ALVR point release (v20.14.1, from July 2025) is not supportable on SteamVR’s side, and pointed the Steam Link VR half of the report to issue #1005.

CONVRGENCE’s First Big Verdict Since Early Access: UploadVR Calls It Fun but Flawed as Steam Players Rate It 88% Positive

October 16, 2026 by mw
CONVRGENCE VR extraction shooter screenshot from the Steam store page

UploadVR praises CONVRGENCE’s weapon handling but flags linear levels, weak enemy AI and polish gaps, while the $24.99 PC VR extraction shooter holds a Very Positive Steam rating.

Steam Next Fest’s Early PC VR Demos Are Already Live, From Rustmourne to Crashland

October 16, 2026 by mw
Original chart of early PC VR demos ahead of Steam Next Fest October 19 2026

UploadVR’s October 15 shortlist flags early Steam demos for Rustmourne, The Rifted Skies, RAID VR, and more ahead of Next Fest’s October 19 open.

UploadVR Says BattleGroupVR2 Is Already a Leap in Early Access, but AI Voices Still Need Human Replacements

October 14, 2026 by mw
BattleGroupVR2 bridge view with fleet hologram, official Steam screenshot from SpaceOwl Games

UploadVR’s Oct 14 impressions call SpaceOwl’s VR space RTS sequel a near-every-level upgrade over the original at $24.99, while flagging grating AI voice acting still slated for a human replacement before full release.

Valve Formally Retires the Index, Cutting Every Remaining SKU 20% While Supplies Last

October 14, 2026 by mw
Valve Index headset, two Index controllers and two base stations on a black background (image: Valve)

Valve’s Steam store now says the Index is no longer being produced. Remaining headsets, controllers and accessories are 20% off while supplies last, and existing owners keep Steam and SteamVR support.

An Open-Source App Turns Meta’s Discontinued VR Air Bridge Into a Meta-Free Wi-Fi 6 Hotspot, but It’s Unsigned and a Day Old

October 13, 2026 by mw
VR Air Bridge Hotspot main window showing a demo 5 GHz, 80 MHz, 802.11ax hotspot on channel 149 with two devices connected (screenshot from the project's GitHub repository, MIT license)

VR Air Bridge Hotspot turns the end-of-life D-Link DWA-F18 into a standalone 5 GHz, 80 MHz Wi-Fi 6 hotspot for Quest PC VR streaming without Meta software. It shipped v1.0.0 and v1.0.1 on October 13, unsigned and needing admin rights.

D-Day VR Museum Drops Its Headset Requirement on October 27, and Keeps the VR Version

October 13, 2026 by mw
D-Day VR Museum Juno Beach gallery with a Churchill tank exhibit, from the Steam store page

Lichtblau IT says an October 27 update lets visitors explore D-Day VR Museum on a regular Windows PC without a headset. The VR version stays, but desktop controls and system requirements are still unannounced.

Diablo II VR Mod Ships 22 Versions in Six Days and Adds Native OpenXR, but First Person Is Still a Preview

October 13, 2026 by mw
D2R VR Settings Home tab from version 0.138, showing view selection and status checks

D2R VR went from 0.141 to 0.163 between October 6 and October 12, adding a native OpenXR prototype and per-eye DLSS. Its README still lists an older BodyWalk requirement, and first person remains a preview.

Bigscreen Says Steam Frame Pushed Beyond 2 Sales Past Its Holiday Pace, but Sells Out Its Default Cushion and Slips the Halo Mount Again

October 12, 2026 by mw
Bigscreen Beyond 2 VR headset in clear finish with strap

Bigscreen says Steam Frame demand has Beyond 2 selling faster than last holiday season, with no numbers. The Universal-Fit Cushion is sold out, the Light Seal is the new default, and new Halo Mount orders now ship in December.

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