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SteamVR

HTC Tells Bigscreen a SteamVR Base Station Exit Is ‘Unlikely at This Time,’ but Two of the HTC Lighthouse Products Bigscreen Cites Are Already Off the Shelf

October 18, 2026 by mw
HTC VIVE headset and two VIVE wand controllers, which are tracked by SteamVR Lighthouse base stations

Bigscreen’s October 17 guide quotes HTC saying a base station discontinuation is “unlikely to happen at this time,” but HTC’s US store shows the VIVE Pro 2 is no longer available and the Tracker 3.0 is out of stock. Bigscreen is also building a 3DoF mode for Beyond 2.

Valve’s 64-Bit Linux Steam Beta Still Requires 32-Bit Drivers, and That Includes the PCs Behind Linux VR

October 18, 2026 by mw
U.S. Air Force officer using a Valve Index virtual reality headset

Valve’s October 15 beta makes the Linux Steam client 64-bit inside a Steam Runtime container, but its new README says 64-bit-only x86_64 systems are not supported, and a March issue over a 32-bit helper is still open.

A Steam Frame Developer Logs 53 Sessions Where OpenXR Grants 90 Hz and Delivers 72 Hz, and SteamVR 2.18.4’s Three Fixes Don’t Mention It

October 18, 2026 by mw
Valve Steam Frame VR headset with its two controllers, official Valve product image

A detailed SteamVR-for-Linux report says the Steam Frame runtime accepts a 90 Hz request, then drops to 72 Hz within 0.28 seconds and never tells the app. Valve’s SteamVR Beta 2.18.4, posted hours later, lists three unrelated fixes.

SlimeVR’s Server Rewrite Reaches Public Beta With Step Mounting and Toe Tracking, but Autobone Is Still Missing and the Merge Is Still Open

October 18, 2026 by mw
SlimeVR Server tracker assignment screen showing an avatar with body-part slots

SlimeVR Server v22.0.0-rc.1 opens the public beta of a ground-up Kotlin rewrite with step mounting, toe tracking and bone routing. Autobone is not ported yet, two features wait on a new protocol, and pull request #1798 remains unmerged.

vrOS Reworks Steam Frame Lighthouse Tracker Alignment in Three Builds in Four Days, Dropping the Headset Cameras Halfway Through

October 17, 2026 by mw
vrOS Steam store screenshot showing desktop panels, a dashboard menu and a VR keyboard inside a headset

The $7.98 SteamVR overlay vrOS shipped playtest builds 2.1.0, 2.2.0 and 2.3.0 between October 13 and 16, swapping camera-based Steam Frame tracker alignment for a walk-based ±2 cm room lock and then patching a 10 cm drift after tracking loss, while its own docs still call the native Frame build unreleased.

Squingle Arcade Adds a $19.99 ‘Limitless’ Energy Unlock on Quest, the Same Price as the Original Squingle, Plus 20 Free Liquid Levels

October 17, 2026 by mw
Squingle Arcade screenshot showing a floating, morphing maze. Image: Ben Outram / VRAL Games / Steam

Squingle Arcade’s October 15 update adds 20 free Liquid Realm levels, a $4.99 Liquid Campaign DLC on Quest and Limitless, a one-time infinite-Energy purchase listed at $19.99, the same price the original Squingle still sells for on Steam. VRAL Games has not explained how Energy refills.

I Am Your Beast VR’s Support Group Adds Nine Levels and an Epilogue Four Weeks After Launch, and Flat2VR Says It’s Free

October 16, 2026 by mw
I Am Your Beast VR Steam store screenshot (Impact Inked)

Impact Inked’s free Support Group expansion adds nine levels and a new epilogue to I Am Your Beast VR on SteamVR, the third update in four weeks, as the flatscreen original gets its own prequel DLC on October 20.

Valve Says the Current ALVR Release Is ‘Not Supportable’ on SteamVR for Linux, and the Build in Question Is 15 Months Old

October 16, 2026 by mw
Timeline chart of ALVR stable releases and SteamVR for Linux issues 901, 1005 and 1017, ending with Valve calling the current ALVR point release not supportable

Valve closed SteamVR for Linux issue #1017 in about three and a half minutes, saying the current ALVR point release (v20.14.1, from July 2025) is not supportable on SteamVR’s side, and pointed the Steam Link VR half of the report to issue #1005.

CONVRGENCE’s First Big Verdict Since Early Access: UploadVR Calls It Fun but Flawed as Steam Players Rate It 88% Positive

October 16, 2026 by mw
CONVRGENCE VR extraction shooter screenshot from the Steam store page

UploadVR praises CONVRGENCE’s weapon handling but flags linear levels, weak enemy AI and polish gaps, while the $24.99 PC VR extraction shooter holds a Very Positive Steam rating.

Spymaster Leaves Early Access With Four New Missions, One More Than Promised, and a $19.99 Steam Price

October 16, 2026 by mw
Spymaster 1.0 gameplay screenshot from the Steam store page

InnerspaceVR’s Spymaster hit 1.0 on Quest and SteamVR on October 15 with four new missions instead of the three it pledged, Italian and Japanese support, and a Steam price up from $11.99 to $19.99.

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