Tender Claws Body Proxy Puts Ray-Ban Meta Under AI Judgment

UploadVR’s Laura Mingail calls Body Proxy the most FUN she has had with AI glasses to date — a LOCATION-based immersive game from Tender Claws that puts players under the gaze of fictional AI agents while wearing Ray-Ban Meta frames. The studio, known for Stranger Things VR and The Under Presents: Tempest, is building its FIRST glasses-native entertainment piece rather than another sealed-headset title.

Body Proxy installation with Ray-Ban Meta smart glasses
Body Proxy frames AI glasses as casting gear for a fictional startup — Photo: Tender Claws.

Glasses as a BRIDGE, not a DISPLAY

Mingail’s report describes a mixed-reality SETUP without digital overlays on the lenses. The glasses let the SYSTEM watch, listen, and speak so agents can JUDGE how physical tasks unfold in a real room full of props. Onlookers track progress on a SHARED screen that shows an avatar and performance score. Co-director Danny Cannizzaro told UploadVR the design borrows more from immersive THEATRE — think Sleep No More — than from conventional VR UI. Players stay fully in the room; the story lives in the AI’s understanding of what they DO.

Player completing a Body Proxy physical challenge
Physical props become test vectors while the glasses feed the agents. Photo: Tender Claws.

Roughly 100 TASKS, creativity OVER compliance

The current build rotates about ONE HUNDRED unusual randomized challenges and variations. Mingail says SUCCESS rewards playful, unexpected solutions instead of tidy workplace habits — a deliberate jab at how easily people slip into following DIRECTIONS. Producer J Noland notes the joy of watching the SAME task solved dozens of times, then broken by a completely NEW approach. After each run, a generated REPORT VIDEO grades the “proxy,” turning the booth into a Taskmaster-style SPECTATOR sport.

Body Proxy participant during location-based experience
Festival crowds treat each attempt as live entertainment. Photo: Tender Claws.

SXSW AWARD, more TOURS ahead

Body Proxy won the SXSW 2026 XR Experience Jury Award and was an official selection of TIFF: The Market 2026. Tender Claws’ own project page frames the piece as startup ONBOARDING — part casting call, part “Initial Person Offering” — where the human body is treated as a PERIPHERAL the software cannot yet replace. Cannizzaro says versions for FREE-ROAMING spaces are in development, with plans to TOUR more events through this year and NEXT. Phone- and webcam-based variants are also under study so the concept is not locked to one pair of frames.

For Metaverse Watcher readers tracking what DAT-era glasses can carry BEYOND capture and navigation, Body Proxy is a clear SIGNAL: Ray-Ban Meta hardware can host narrative INSTALLATIONS that treat the wearer’s body as the interface. That sits beside today’s other glasses apps — including Liminal’s camera-guided meditation — without overlapping their brief. Primary sources: UploadVR, Tender Claws, and bodyproxy.io.

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