STARCLASH Puts You Inside a 33-Minute Animated Musical on Vision Pro and Quest

STARCLASH is out now on Apple Vision Pro and Meta Quest. Tack Entertainment’s 33-minute immersive animated musical puts you in the seat as Jack, an aspiring singer who hits the Star Clash finals, gets sabotaged by a rival, and has to claw a voice and a career back. UploadVR flagged the dual-platform release today; the studio’s own site and the Quest listing match the same pitch.

STARCLASH promotional key art from Tack Entertainment
STARCLASH key art. Image: Tack Entertainment / press coverage.

This is not a game with levels, scores, or combat. Per Tack and UploadVR, you sit down, skip the controllers, and watch the story stage itself around your point of view. VR180 stereo animation, HDR, and spatial audio carry original songs. Characters look at you, talk to you, and sing to you. The studio line is blunt: you do not watch the show; you are in it.

What you get

Length is about 33 minutes. A free preview covers the opening; the full experience unlocks with a $14.99 in-app purchase on the platforms UploadVR checked (French coverage puts the Vision Pro unlock at about €17.99 and notes a roughly 20 GB download plus visionOS 26 or newer, English only). Amplium handled MV-HEVC encoding for the Vision Pro master so the HDR 10-bit package ships lighter than the distribution master.

Story beats from the press materials: Jack reaches the Star Clash finals, a rival named Adrian poisons him, five years vanish, and Adrian takes the spotlight. Jack wakes without a voice. A reunion remake show is a month out. He heads to Star Valley to heal, then returns to the stage on his father’s advice to “be the star the world needs.” Supporting cast names on the studio site include Kn1ght, Luna, and Adrian.

Why it matters for headset catalogs

Vision Pro already has Apple Immersive Video documentaries and concerts. STARCLASH is a third-party bet on first-person animated musical narrative instead of a flat cinema plane. Quest gets the same controller-free, seated format, which lowers the bar for first-time headset owners. Tack is based in Hollywood and Tokyo; director credit goes to Jack Yoshida.

Comfort note from the studio FAQ: some first-person movement is fast, and the experience narrows the field of view during those stretches. Pause if you feel off. That is more honest than most launch copy.

Store pages are live on Meta Quest and Apple’s Vision Pro App Store. Preview is free; full unlock is the paid step.

Sources: UploadVR, Tack Entertainment, Meta Quest Store, iPhoneAddict.

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