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Steam Frame

Schell Games Completes the I Expect You To Die Trilogy on Steam Frame, Rebuilding Part 3 on OpenXR and Unity 6

October 5, 2026 by mw
I Expect You To Die 3: Cog in the Machine screenshot showing a robot butler in a desert lair, from the game Steam page (Schell Games)

Schell Games declared I Expect You To Die 2 and 3 Steam Frame Verified on October 1. The sequel got a two-line patch; Cog in the Machine moved to OpenXR and Unity 6 with fixes for wide-FOV headsets.

Valve Calls Steam on ARM Linux Unsupported While Tuning the ARM Proton Path Steam Frame Runs On

October 5, 2026 by mw
Valve Steam Frame headset with its two controllers, official Valve product image

Valve closed an ARM64 Remote Play AV1 bug by pointing to a 2015 request, days after enabling the FEX code cache in Proton Experimental for ARM, the path Steam Frame uses for Windows games.

Arken Age Adds Steam Frame PC Streaming as VitruviusVR Weighs a Standalone Port Against Its Next VR Game

October 5, 2026 by mw
Arken Age Steam header art from VitruviusVR

Arken Age 1.008.000 adds Steam Frame PC streaming and controller remaps, while VitruviusVR says it has not decided whether a standalone Frame port beats focusing on its next VR title.

Half-Life: Alyx Crashes on Linux When Barnacle Spray Fills the View, and Valve Has Not Replied

October 5, 2026 by mw
Half-Life: Alyx key art from Valve's Steam store listing

Three Steam Frame owners report the native Linux build of Half-Life: Alyx exits when barnacle blood spray fills the view. Valve’s only reply this weekend closed a different Alyx crash as a duplicate of an issue open since 2020.

FrameMate Adds Token Rotation and Off-Network Blocking for Steam Frame Mirroring, but Still No Encryption

October 4, 2026 by mw
FrameMate mirroring a Steam Frame view to an Android phone in landscape

The unofficial Steam Frame companion app shipped three releases in about 20 hours. v0.1.5 rotates tokens and blocks off-network connections, but the headset-to-phone link is still unencrypted.

Steam Frame Owners Say Chaperone Vanishes During PC Streaming as Valve Asks for Repro Steps

October 4, 2026 by mw
Valve Steam Frame headset with its two controllers, official Valve product image

Two Steam Frame owners report the Chaperone boundary grid stops appearing while streaming from a PC. A Valve developer has asked for reproduction steps; no defect has been confirmed.

QuestLHSync Aligns Lighthouse Trackers From Headset Cameras — Ten Releases in 29 Hours, Steam Frame Needs No Root

October 4, 2026 by mw
Valve Steam Frame headset with controllers

QuestLHSync, an unofficial SteamVR driver, aligns Lighthouse trackers and base stations to a Quest’s or Steam Frame’s own tracking using the headset’s cameras. It shipped ten releases in about 29 hours, installs on Steam Frame without root, and has only been tested on Quest Pro.

Road to VR: Walkabout’s Latest Cut Lands Inside a Wider VR Studio Squeeze

September 30, 2026 by mw
Walkabout Mini Golf VR course screenshot showing a colorful mini-golf hole.

Road to VR’s September 30 report places Mighty Coconut’s second 2026 downsizing beside a broader VR studio contraction, while VR.org’s Steam review tally shows how thin the new-player pipeline has become.

PCWorld: Meta VR Glasses Forgot About the Games — Connect Pitch Skips New Titles

September 30, 2026 by mw
Meta VR Glasses close-up product photography showing lightweight glasses form factor

PCWorld’s Michael Crider argues Meta’s $1,299.99 VR Glasses Connect reveal barely mentioned gaming — Beat Saber hands-only, Xbox Cloud, and a spring 2027 launch that looks more cinema than console.

UploadVR: Dungeons of Eternity Tomb Extraction — A Rune-aissance Worth the Comeback

September 29, 2026 by mw
Dungeons of Eternity library hero art — Steam store banner

UploadVR’s Mike Johnson hands-on with Othergate’s free Tomb Extraction update: naked runs, rune-built tombs, and a reason for Dungeons of Eternity veterans to return.

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