Google’s 100 ZEROS team posted a Venice wrap on September 11: three Android XR projects, two that put Gemini inside the story, and one that turns a flat trailer into stereo depth. The new piece of the package is Sedona — a psychological-thriller teaser from Asylm Studios that uses Google’s 2D-to-3D XR auto-spatialization and is already on YouTube for Galaxy XR and other Android XR headsets.

Venice Immersive is marking its tenth year inside the 83rd Mostra. The 2026 selection lists 68 projects from 26 countries. Google’s English note is short; the Google Italy write-up is the denser source on how each title actually uses Android XR.
Sedona: depth without a chatbot
Asylm Studios — co-founded in 2025 by Ron Perlman and Willie Morris — shipped a 3D teaser for Sedona, a Neil Vacchiano thriller still in post-production with Lili Simmons and Israel Broussard. Google’s Android XR team ran AI auto-spatialization on the finished 2D cut, converting it into a stereoscopic 3D presentation rather than inserting a conversational character. Google Italy says the 3D teaser is viewable on YouTube through Samsung Galaxy XR and other XR headsets, and frames it as a preview of stereoscopic extras planned around the film’s release.

That is a different bet from the competition slate. Sedona is not listed as a Venice Immersive installation in Google’s English post; it is a digital drop that demonstrates a system-level pipeline — take a conventional trailer, spatialize it, deliver it on YouTube to an XR headset. No launch timeline for wider auto-spatialization tooling is attached.
The other two: Gemini inside the frame
NEVATARS, directed by Andy Serkis and Josh Nelson Youssef, is a 31-minute mixed-reality animated short in Venice Immersive competition, built for XREAL Aura glasses that are not yet retail. Google Italy says production wired Gemini and Vertex AI APIs plus Google’s real-time avatar research for facial performance, lip sync, and live conversation. Daisy Ridley and Josh Gad are among the credited voices.
Galápagos: The Last Eden, from Anthony Geffen’s Atlantic Studios and narrated by Margot Robbie, is a four-part, roughly 60-minute VR 180 journey also in competition. Viewers can talk with a digital Charles Darwin powered by Gemini and Vertex, answering from Darwin’s 1835 observations and writings. UploadVR previously reported the Venice presentation runs on XREAL Aura, with a later Google Play release for Android XR devices still undated.

What Google is actually demoing
The September 11 package is less a product launch than a side-by-side. NEVATARS and Galápagos make conversational AI part of the audience’s time in the work. Sedona keeps the story linear and moves Google’s contribution into the presentation layer — auto-spatialization as a post path for film marketing. All three are Android XR showcases; none of Google’s posts attach a consumer shipping date for Aura, a general auto-spatialization API, or a Sedona theatrical window.
Venice Immersive runs through September 12. After that, the installable question is the one Google leaves open: how much of this stack leaves the Lido and lands on headsets people can buy.