Into the Radius 2 PS VR2 Delayed to October 8 Over Sony Certification

Into the Radius 2 will NOT hit PlayStation VR2 on September 24 after all. CM Immersive has PUSHED the console launch two weeks to October 8, 2026, citing issues found during Sony’s FINAL CERTIFICATION stage. UploadVR published the DELAY today and quoted the studio’s email. The PlayStation Store concept page already mirrors the NEW DATE.

Into the Radius 2 in-game environment on PlayStation VR2
Into the Radius 2. Official promotional still via PlayStation Store (CM Immersive).

This update sits on top of our earlier lock-date coverage for the September 24 PS VR2 window. That day is OFF. October 8 is ON.

What CM Immersive Said

UploadVR carries the exact wording from the developer email:

During the final certification stage, we identified a few things that still need attention. We want to use this time to make sure the PS VR2 version is in the best possible shape before players enter the Radius.

The studio is treating the SLIP as POLISH, not a FEATURE CUT. Single-player still SHIPS at launch. Two-player co-op remains a FREE post-launch UPDATE planned for Q4 2026 — the same split game director Aleksei Shulga laid out in the August PlayStation Blog announcement that originally LOCKED September 24.

Into the Radius 2 Pechorsk Anomaly screenshot
Pechorsk Anomaly. Official still via PlayStation Store.

Store Confirms October 8

The PlayStation Store concept page for Into the Radius 2 now lists October 8, 2026 (10/8/2026 02:00 PM UTC) as the RELEASE. Wishlisting is LIVE. That listing is the cleanest public CONFIRMATION that Sony’s catalog has absorbed the DELAY.

UploadVR notes that Sony’s CERTIFICATION path is often described by developers as MORE RIGOROUS than Meta or Steam. Into the Radius 2 already LEFT Early Access on Steam and Quest earlier this year; PS VR2 was always the full-release console SLOT.

Feature Set Unchanged

Nothing in the DELAY email walks back the PS VR2 FEATURE pitch. The build is still AIMED at:

  • NATIVE 90FPS performance
  • Eye-tracked DYNAMIC FOVEATED RENDERING
  • Headset HAPTICS
  • Adaptive TRIGGERS on Sense controllers
  • 3D Audio, Activities, and Trophies (per the Store listing)

Those TARGETS match what UploadVR reported when the September WINDOW was first LOCKED, and they match the PlayStation Blog’s HARDWARE pitch from August.

Into the Radius 2 survival shooter gameplay still
Into the Radius 2. Official gameplay still via PlayStation Store.

What Still Holds for Q4

Co-op is NOT part of day-one on PS VR2. Shulga’s August post was EXPLICIT: launch is a COMPLETE single-player CAMPAIGN; partners arrive later via a FREE Q4 2026 UPDATE for shared resources, cover, and route planning. The DELAY email does not MOVE that co-op WINDOW.

For players already tracking the Pechorsk Anomaly on PC or Quest, the console DATE is the ONLY CHANGE that MATTERS today. Wishlist the PS VR2 build on the Store, treat October 8 as the NEW TARGET, and expect the same CERTIFICATION-POLISH rationale CM Immersive put in writing.

Sources: UploadVR (CM Immersive email), PlayStation Store (October 8, 2026 listing), PlayStation Blog (original September 24 lock and feature set).

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