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SteamOS

FrameMate Adds Token Rotation for Steam Frame Mirroring

October 21, 2026October 4, 2026 by mw
FrameMate mirroring a Steam Frame view to an Android phone in landscape

FrameMate, an unofficial Steam Frame mirroring app, adds token rotation and off-network blocking in v0.1.5, but headset traffic is still not encrypted.

SteamOS 3.9.2 Beta Fixes Frame Limiter on Steam Frame VR

October 21, 2026September 27, 2026 by mw
Valve Steam Frame VR headset and controllers product photo

Valve’s SteamOS 3.9.2 beta stops the frame limiter from wrongly applying to VR games streamed from a Steam Machine to Steam Frame and restores Remote Play.

Steam Frame Retail Unit Weighs 438g in GIGAZINE Unboxing

October 21, 2026September 27, 2026 by mw
Valve Steam Frame standalone VR headset product photo

GIGAZINE’s Steam Frame unboxing weighs the retail headset at 438 grams, checks glasses clearance and details the modular strap, battery and controllers.

Valve Open-Sources Lepton, Steam Frame’s Android Container

October 21, 2026September 27, 2026 by mw
Valve Steam Frame standalone VR headset product photo

Valve published Lepton on GitLab, a non-root Android container that runs Android-exclusive VR games on Steam Frame and Linux for developers porting titles.

SteamOS 0.4.1 Beta Smooths Steam Frame Spectator View

October 21, 2026September 26, 2026 by mw
Valve Steam Frame VR headset product shot

Valve’s opt-in Steam Frame OS beta defaults spectator view to smoothed output, adds Dominant Eye selection and bundles SteamVR 2.18.1 for the headset.

SteamOS 0.3.0 for Steam Frame Speeds Charging, Fixes Mic

October 21, 2026September 18, 2026 by mw
Valve Steam Frame VR headset product photo

Valve’s first SteamOS 0.3.0 update for Steam Frame speeds charging while asleep and fixes a garbled mic bug before most reservation buyers have hardware.

Steam Frame Reservation Lottery Closes Thursday

October 21, 2026September 16, 2026 by mw
Valve Steam Frame VR headset product shot used for reservation lottery coverage

Valve’s Steam Frame reservation lottery closes September 17 at 10 AM PT, with a randomized queue, SKU lock and a 72-hour purchase window after invites.

Digital Foundry Presses Valve on Steam Frame Performance

October 21, 2026September 15, 2026 by mw
Valve Steam Frame VR headset and controllers on a studio surface

Steam Frame engineers tell Digital Foundry how Alyx forced native Vulkan and foveation, why Frame kept its parts cost, and what 144 Hz is really for.

Valve Tells Automaton Why Steam Frame Waited on Memory

October 21, 2026September 15, 2026 by mw
Valve Steam Frame VR headset and controllers on a dark background

Valve tells AUTOMATON WEST that Steam Frame’s delay was tied to storage and memory supply, and that Half-Life: Alyx assets stayed unchanged for Workshop.

Steam Frame Works Without a PC, Road to VR Says

October 21, 2026September 14, 2026 by mw
Valve Steam Frame headset beside Steam Machine and Steam Controller

Steam Frame works as a true standalone without a PC, Road to VR says, with the full Steam UI, a KDE Linux desktop, MicroSD storage and Bluetooth support.

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