Polyarc Shuts Down After Nearly 12 Years, Moss Stays on Sale
Seattle studio Polyarc, maker of Moss, Moss: Book II and Glassbreakers, is winding down after nearly 12 years, and its games remain for sale.
Seattle studio Polyarc, maker of Moss, Moss: Book II and Glassbreakers, is winding down after nearly 12 years, and its games remain for sale.
Google’s 100 ZEROS Venice wrap puts Gemini in two Android XR competition titles and 2D-to-3D auto-spatialization in Asylm’s Sedona teaser on YouTube.
Apple’s $1,999 iPhone Duo foldable lists Dual Fusion cameras but omits the spatial photo and video capture iPhone 18 Pro still advertises for Vision Pro.
FIBA signed a three-year exclusive immersive live rights deal with L1VE for its 3×3 World Tour, Women’s Series and World Cup, a new tier beside broadcast.
Snap promotes EMEA president Ronan Harris to chief commercial officer ahead of the September 16 SPECS launch, with ad growth funding its AR glasses bet.
A London preview of No Brakes Games’ sheep-herding VR puzzler Tiny Flock adds new hands-on detail ahead of the September 29 Quest and SteamVR launch.
XREAL AURA gets an enterprise evaluation path as VR Expert and Treeview offer workshops, prototypes, custom Android XR apps and hardware support.
Naver Labs and the Kansong Foundation launched a PC and mobile digital twin VR tour of Bohwagak on September 11, keeping Korea’s first private museum open.
Arm’s newly granted U.S. patent describes low-intensity focused ultrasound aimed at the inner ear to reduce XR motion sickness. It is not a product.
FORVIA HELLA and Distance Technologies team up to industrialize a mirrorless 3D light-field AR head-up display, backed by a HELLA Ventures investment.